Özgüncan Gümrah
Özgüncan Gümrah
Creative Director
Ankara, Turkey

Summary

As the founder and Creative Director of Elos Games and Arts, I bring over 15+ years of experience in the creative industry.

My diverse roles have included Art Director, Game Artist, UX/UI Designer, Animator, Concept Designer, and Game Designer. I’ve contributed to projects achieving over 250 million downloads and earning App Store Editor's Choice awards, as well as developing one of Turkey’s largest YouTube channels with over 3 million subscribers.

In addition to my industry experience, I have served as an academician at various universities, teaching the fundamentals of game and animation disciplines.

Skills

Art DirectionProject Management2D AnimationConcept ArtIllustrationgame artanimationunitygamesappsGame DesignUI DesignTeachingUX Design

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Unreal Engine
Unreal Engine
Unity
Unity
Toon Boom Studio
Toon Boom Studio
Illustrator
Illustrator

Reel

Productions

    • Mobile Game
      Words Of Wonders
    • Year
      2019
    • Role
      Art Director - Lead Artist
    • Company
      Fugo Games
    • Mobile Game
      Cubesc: Dream Of Mira
    • Year
      2018
    • Role
      Art Director - Lead Artist
    • Company
      Redelsoft
    • Mobile Game
      Cubesc
    • Year
      2017
    • Role
      Game Artist - Art Director
    • Company
      Redelsoft
    • Mobile Game
      Pan's Cube
    • Year
      2018
    • Role
      Game Artist - Project Manager
    • Company
      Mindea
    • Mobile Game
      I'm Jack
    • Year
      2012
    • Role
      Game Artist
    • Company
      UGR Studio
    • Mobile Game
      Cemetery Gates - Tower Defence Game
    • Year
      2018
    • Role
      Game Artist
    • Company
      Hopes
    • Mobile Game
      World Of Domination - Strategy Game
    • Year
      2017
    • Role
      Game Artist - Art Director
    • Company
      Hopes
    • TV Production
      İbi Cartoon Series
    • Year
      2014
    • Role
      Animator - Character Designer
    • Company
      Kelebek Animasyon Stüdyosu
    • Video Game
      Candy Escape!
    • Year
      2014
    • Role
      Game Artist - Project Manager
    • Company
      Hopes
    • TV Production
      Alpi Kids Club Games & YouTube Channel
    • Year
      2015
    • Role
      Project Manager - Art Director
    • Company
      Hopes
    • Mobile Game
      Bubble Ninja
    • Year
      2018
    • Role
      Art Director - Project Manager
    • Company
      Mindea.inc
    • Mobile Game
      Steampunk Peg Solitaire
    • Year
      2014
    • Role
      Art Director - Lead Artist
    • Company
      Aesis Game Studio
    • Mobile Game
      Armadillo Adventures
    • Year
      2017
    • Role
      Game Artist
    • Company
      Hopes
    • Mobile Game
      Anime Quizz
    • Year
      2015
    • Role
      Game Artist
    • Company
      Hopes
    • Mobile Game
      Bounce Heroes
    • Year
      2015
    • Role
      Game Artist
    • Company
      Hopes
    • Mobile Game
      Olbifit
    • Year
      2017
    • Role
      Project Manager
    • Company
      Quart Artworks & Technologies
    • Mobile Game
      "Haber Ne Diyor?" Turkish News App
    • Year
      2018
    • Role
      UI/UX Designer
    • Company
      Mobilegion Artworks & Technologies
    • Mobile Game
      LCS Calculator
    • Year
      2016
    • Role
      UI/UX Designer
    • Company
      Mobilegion Artworks & Technologies

Experience

  • Founder - Creative Director at Elos Games & Arts
    Austin, US
    December 2023 - Present

    Elos Games & Arts, under my leadership, is an established game studio dedicated to the development of computer games. Our studio is exclusively focused on action RPG games, currently in the process of developing the game 'Lumin.'

    Our studio is committed to a vision that prioritizes artistic and aesthetic considerations, delivering deep and enjoyable gameplay while combining various game dynamics to provide players with the most unforgettable experiences. In the games we create, our primary focus is not just on crafting a game but on offering players an alternative universe, going beyond the typical gaming experience.

  • Art Director at Upgrade Entertaiment
    Istanbul, TR
    October 2023 - May 2024

    Upgrade Entertainment is currently developing a game named "Concubine" that blends Ottoman and Turkish motifs with a unique gaming language and concept. I am working on this game project as the art director and concept artist. The game is currently in the prototype stage, and my role involves defining its visual language to ensure a high-quality and unforgettable gaming experience, with a particular focus on aesthetic and artistic considerations.

  • Art Director at Fugo Games
    Istanbul
    December 2018 - March 2022

    Fugo Games is the esteemed game studio behind the global sensation "Words Of Wonders," boasting an impressive 250 million downloads and 8 million daily active users.

    In my first year at Fugo Games, I single-handedly crafted the entire visual design for "Words Of Wonders," helping it become the most downloaded word game globally with over than 50 million downloads. I built an art team that contributed to the success of "Words Of Wonders" and led the development of additional word game projects. After 3.5 years, game reached over than 200 million download with 8 million daily active users.

    With similar success in titles like "WoW Guru" and "WoW Search," I expanded and refined the art team, nurturing junior artists and interns.

  • University Lecturer at Istinye University
    Turkey
    September 2020 - February 2022

    Istinye University wants people who have proven themselves in the sector and have done successful work in order to increase the quality of education. With this way I started teaching at Istinye University as an academic teacher with an offer from them.

    Right now I gave 3 different lessons, which are “Game Design”, “2D Animation For Games” and “2D Design For Games”.

    My main goal was to teach the fundamentals of design and animation to my students.

  • Art Director at Redelsoft
    Ankara
    July 2017 - May 2019

    Redelsoft is the mobile game company which focus on the puzzle games. We created Cubesc and release in 2017. Cubesc is a single player puzzle game with 50 different levels, with a unique dynamism and dark-gothic concepts that add a new understanding to maze-like puzzles. Game promoted by Apple in world wide App Store and enter Editor's Choice. After this success we focus on the Cubesc 2, Dream Of Mira. Game will release end of the february 2019.

    I work with this company as an art director from outsource. I manage all artist and also make all concepts and designs as wells.

  • Art Director / Project Manager at Mindea.inc
    Ankara
    August 2017 - January 2019

    Mindea is starting developing games at 2018 and made 2 games so far.Pan's Cube and Bubble Ninja. Pan's Cube is a unique puzzle game where the players need to connect the same colored runes on a 3D cube to complete the levels.There are 70 levels in the game and every level's difficulty will increase progressively. Bubble Ninja is a very entertaining one of a kind game where the players need to collect all the bubbles to complete the levels.There are 30 levels in the game and every level's difficulty will increase progressively.

    After these two games, today we focus on the hyper casual games and start to develop 4 different projects.

    Every single frame, texture, graphic and detail is designed by our team in our games. Nothing is copied or bought from other platforms.

    I am working with outsource as art director and project manager in this studio.

  • Art Director - Project Manager - Game Artist at Hopes
    Ankara, Turkey
    September 2014 - November 2018

    Hopes Games & Animation department was established under Hopes Company on 2014 October in my leadership. I working as project manager and art director also I concern about game design.

    When I enter the company I gathered the game developer and animation team and we started the work so fast. We created so many different game and apps projects and also created so many animation - cartoon movie too in 2.5 years.

    Also our YouTube channel one of the fastest growing channel. We have over 1.5 million subscribers now and it is growing day by day.

    In spite of all the success of my team and my success, the company has shrunk due to the financial situation in associated companies and our department has been closed as a result of this shrinkage.

  • Art Director - Project Manager - Designer at Mobilegion Artworks & Technologies
    Ankara, Turkey
    March 2017 - September 2018

    Mobilegion is a mobile application development, artworks and consultancy company which is founded in June 2016. Besides Mobilegion’s project ideas, company also offer consultancy and development for client’s mobile, software and design projects. Company’s services include designing and developing high quality applications that get featured in the App Store and Google Play. Also company have solutions for unique visual designing according to client’s requirements from scratch. I worked as a project manager, art director and UI designer and we make lots of successful mobile projects as well.

  • Academic Teacher at Başkent University
    Ankara, Turkey
    September 2014 - February 2015

    Basket University make an offer to me for teaching animation lecture in Fine Arts Faculty, Graphic Design Department as teaching assistant and I accept this offer. I set on the lesson content animation principles and 2D animation. Students studying on animation principles and create animation as use cut out and cell animation techniques. Also I teach Adobe Photoshop, Adobe After Effects and Spine animation programs.

  • Animator - Character Designer at Kelebek Animation Studio
    Ankara, Turkey
    May 2014 - September 2014

    I worked as 2D animator and character designer in Kelebek Animation Studio under Koza Publishing. I worked cartoon film: Ibi project for TRT Cocuk (national tv channel) in first season as 8. part to 13 part.

    Ibi is for 4-12 age kids. It’s about We used Toon Boom Studio and cut out animation technique. I also design some of characters. Today the cartoon series still live on national tv channel TRT Çocuk and also YouTube.

  • Game Artist - Art Director at Aesis Game Studio
    Ankara, Turkey
    June 2013 - May 2014

    Aesis Game Studios was established by a team of three professionals around the middle of 2013 as an idea game developer team. The team consists of two experienced software engineers and a visual artist as well as other sub-teams that provide support to the main team for various other disciplines such as the development of soundtracks, sound effects etc. Company published 2 game on mobile platform in 1 year. Although the games produced were impression, the company was shut down because it failed to provide adequate financial support.

  • Game Artist - Art Director at UGR Studio
    İstanbul, Turkey
    April 2012 - January 2013

    UGR Technologies is making a web and mobile project and they build a game studio department in middle of 2012. I join the company as a 2D visual artist and woking on a my first mobile game project “I’m Jack”. I made all game visuals (backgrounds, objects, characters, ui, animations, cinematics etc.) in this project. I also made all commercial visuals for example banners, videos etc. Apart from these game’s story, level designs, character designs and music directions made by me.

    Game is a platform runner game with 4 parts. Game have got about 50 different obstacles and dynamics in a every part. Also different musics. I’m Jack is a different and unique for these features according to other runner games.

    Game is very successful on App Store and Google Play on global. Game download as about 2 billions and enter the top list on Turkey, Azerbaijan, India and Brasil App Store and enter top 100 other country’s App Store.

  • Game Artist - Illustrator at METUTECH - ATOM
    Ankara, Turkey
    January 2009 - September 2011

    I worked as 2D visual artist on Metutech - ATOM(Animation Technologies and Game Development Center) founded by METU(Middle East Technical University) Technopolis. ATOM is a incubation center for a animation and game industry and purpose to create a game and animations companies and workers for this industry. It is an institution of non profit department in Metutech. I find a chance worked a so many companies and project groups in there. I also have educations and join a lot of organizations and presentations.